Schedule

The beginnings of a Pachyderm 2.0 development schedule

We need to have a beta deliverable in October of 2004. It was decided on the team leaders call of 5/21/04 that this would be controled release, and the general public would not be invited to use Pachyderm until January of 2005.

Still it is necessary to have a working version of Pachyderm 2.0 in October with some amount of testing. I propose the following loose schedule. As we progress with the design, we will be able to fill in more details.


 * Determine Platform (programming language): June 4th
 * Design Product
 * First draft of Architecture: May 28th
 * First draft of Database Design: June 4th
 * First draft of Interaction Design (APIs): June 11th
 * All design docs out for review: June 25th
 * Design docs approved: July 2nd
 * Code Product
 * First Phase Development: By end of July
 * User account system functional
 * Screen Editor with 1 template functional
 * Asset management allowing direct uploads
 * Second Phase Development: By end of August
 * Screen Editor with 5 more templates functional
 * Admin interface functional
 * User Workspace functional
 * Hooked up to publishing system
 * Third Phase Development: By end of September
 * Screen Editor with all templates functional
 * Catch-up
 * Clean-up
 * Test Product: Done October 22nd

Ok, now that I've typed it, I have to say this is increadably aggressive. Let's discuss feasability ASAP!